Files
2026-02-11 08:38:36 +01:00

495 lines
18 KiB
C#

using CommunityToolkit.Mvvm.ComponentModel;
using CommunityToolkit.Mvvm.Input;
using HMIToolkit;
using TwinCAT.TypeSystem;
using Heisig.HMI.AdsManager;
namespace UniperHMI
{
public sealed partial class UnitDetailsControlVM : ObservableObject, IDisposable
{
[ObservableProperty]
private float rVoltage;
[ObservableProperty]
private E_COMPONENT_STATUS status;
[ObservableProperty]
private AnalogValueVM pressureNegolytSegmentInVM;
[ObservableProperty]
private AnalogValueVM pressureNegolytTankInVM;
[ObservableProperty]
private AnalogValueVM temperatureNegolytTankInVM;
[ObservableProperty]
private AnalogValueVM pressurePosolytSegmentInVM;
[ObservableProperty]
private AnalogValueVM pressurePosolytTankInVM;
[ObservableProperty]
private AnalogValueVM temperaturePosolytTankInVM;
[ObservableProperty]
private bool canOpenBothValves;
[ObservableProperty]
private bool canCloseBothValves;
[ObservableProperty]
private short feedbackOpenValves;
[ObservableProperty]
private short feedbackCloseValves;
[ObservableProperty]
private bool canStartBothPumps;
[ObservableProperty]
private bool canStopBothPumps;
[ObservableProperty]
private short feedbackStartPumps;
[ObservableProperty]
private short feedbackStopPumps;
private float _posolytPumpOnSpeed;
private float _negolytPumpOnSpeed;
private float valveWindowHorizontalPosition;
private readonly BinaryValveControlVM _valveNegolytVM;
private readonly BinaryValveControlVM _valvePosolytVM;
private readonly AnalogMotorControlVM _pumpNegolytVM;
private readonly AnalogMotorControlVM _pumpPosolytVM;
private BinaryValveWindow? _windowValveNegolyt;
private BinaryValveWindow? _windowValvePosolyt;
private AnalogMotorWindow? _windowPumpNegolyt;
private AnalogMotorWindow? _windowPumpPosolyt;
private readonly IAdsManager? _adsManager;
private readonly string _variableName;
public UnitDetailsControlVM()
{
Status = E_COMPONENT_STATUS.OFF;
rVoltage = 0.0f;
_variableName = "";
// Negolyt
PressureNegolytSegmentInVM = new AnalogValueVM();
PressureNegolytTankInVM = new AnalogValueVM();
TemperatureNegolytTankInVM = new AnalogValueVM();
_valveNegolytVM = new BinaryValveControlVM();
_pumpNegolytVM = new AnalogMotorControlVM();
_windowValveNegolyt = null;
// Posolyt
PressurePosolytSegmentInVM = new AnalogValueVM();
PressurePosolytTankInVM = new AnalogValueVM();
TemperaturePosolytTankInVM = new AnalogValueVM();
_valvePosolytVM = new BinaryValveControlVM();
_pumpPosolytVM = new AnalogMotorControlVM();
_windowValvePosolyt = null;
valveWindowHorizontalPosition = 10;
}
public UnitDetailsControlVM(IAdsManager adsManager, string variableName)
{
_adsManager = adsManager;
_variableName = variableName;
Status = E_COMPONENT_STATUS.OFF;
rVoltage = 0.0f;
// Negolyt
PressureNegolytSegmentInVM = new AnalogValueVM(_adsManager, _variableName + ".stP21", true);
PressureNegolytTankInVM = new AnalogValueVM(_adsManager, _variableName + ".stP22", true);
TemperatureNegolytTankInVM = new AnalogValueVM(_adsManager, _variableName + ".stT21", true);
_valveNegolytVM = new BinaryValveControlVM(_adsManager, _variableName + ".stNS22");
_valveNegolytVM.OpenButton.FeedbackChanged += OnValveNegolytOpenFeedbackChanged;
_valveNegolytVM.CloseButton.FeedbackChanged += OnValveNegolytCloseFeedbackChanged;
_valveNegolytVM.OpenButton.ReleaseChanged += OnValveNegolytOpenReleaseChanged;
_valveNegolytVM.CloseButton.ReleaseChanged += OnValveNegolytCloseReleaseChanged;
_pumpNegolytVM = new AnalogMotorControlVM(_adsManager, _variableName + ".stNS21");
_pumpNegolytVM.StartButton.FeedbackChanged += OnPumpNegolytStartFeedbackChanged;
_pumpNegolytVM.StopButton.FeedbackChanged += OnPumpNegolytStopFeedbackChanged;
_pumpNegolytVM.StartButton.ReleaseChanged += OnPumpNegolytStartReleaseChanged;
_pumpNegolytVM.StopButton.ReleaseChanged += OnPumpNegolytStopReleaseChanged;
// Posolyt
PressurePosolytSegmentInVM = new AnalogValueVM(_adsManager, _variableName + ".stP11", true);
PressurePosolytTankInVM = new AnalogValueVM(_adsManager, _variableName + ".stP12", true);
TemperaturePosolytTankInVM = new AnalogValueVM(_adsManager, _variableName + ".stT11", true);
_valvePosolytVM = new BinaryValveControlVM(_adsManager, _variableName + ".stNS12");
_valvePosolytVM.OpenButton.FeedbackChanged += OnValvePosolytOpenFeedbackChanged;
_valvePosolytVM.CloseButton.FeedbackChanged += OnValvePosolytCloseFeedbackChanged;
_valvePosolytVM.OpenButton.ReleaseChanged += OnValvePosolytOpenReleaseChanged;
_valvePosolytVM.CloseButton.ReleaseChanged += OnValvePosolytCloseReleaseChanged;
_pumpPosolytVM = new AnalogMotorControlVM(_adsManager, _variableName + ".stNS11");
_pumpPosolytVM.StartButton.FeedbackChanged += OnPumpPosolytStartFeedbackChanged;
_pumpPosolytVM.StopButton.FeedbackChanged += OnPumpPosolytStopFeedbackChanged;
_pumpPosolytVM.StartButton.ReleaseChanged += OnPumpPosolytStartReleaseChanged;
_pumpPosolytVM.StopButton.ReleaseChanged += OnPumpPosolytStopReleaseChanged;
// Current status
_adsManager.Register(_variableName + ".eStatus", StatusChanged);
_adsManager.Register(_variableName + ".rVoltage", VoltageChanged);
// Configured pump speed for on
_adsManager.Register("GVL_CONFIG.rPumpNegolytOnPower", NegolytPumpOnSpeedChanged);
_adsManager.Register("GVL_CONFIG.rPumpPosolytOnPower", PosolytPumpOnSpeedChanged);
valveWindowHorizontalPosition = 10;
}
private void NegolytPumpOnSpeedChanged(object? sender, ValueChangedEventArgs e)
{
_negolytPumpOnSpeed = (float)e.Value;
}
private void PosolytPumpOnSpeedChanged(object? sender, ValueChangedEventArgs e)
{
_posolytPumpOnSpeed = (float)e.Value;
}
private void VoltageChanged(object? sender, ValueChangedEventArgs e)
{
RVoltage = (float)e.Value;
}
public void Dispose()
{
// Dispose all necessary view models
// Negolyt
PressureNegolytSegmentInVM.Dispose();
PressureNegolytTankInVM.Dispose();
TemperatureNegolytTankInVM.Dispose();
_valveNegolytVM.OpenButton.FeedbackChanged -= OnValveNegolytOpenFeedbackChanged;
_valveNegolytVM.CloseButton.FeedbackChanged -= OnValveNegolytCloseFeedbackChanged;
_valveNegolytVM.OpenButton.ReleaseChanged -= OnValveNegolytOpenReleaseChanged;
_valveNegolytVM.CloseButton.ReleaseChanged -= OnValveNegolytCloseReleaseChanged;
_valveNegolytVM.Dispose();
_pumpNegolytVM.Dispose();
// Posolyt
PressurePosolytSegmentInVM.Dispose();
PressurePosolytTankInVM.Dispose();
TemperaturePosolytTankInVM.Dispose();
_valvePosolytVM.OpenButton.FeedbackChanged -= OnValvePosolytOpenFeedbackChanged;
_valvePosolytVM.CloseButton.FeedbackChanged -= OnValvePosolytCloseFeedbackChanged;
_valvePosolytVM.OpenButton.ReleaseChanged -= OnValvePosolytOpenReleaseChanged;
_valvePosolytVM.CloseButton.ReleaseChanged -= OnValvePosolytCloseReleaseChanged;
_valvePosolytVM.Dispose();
_pumpPosolytVM.Dispose();
// Deregister variables
_adsManager?.Deregister(_variableName + ".eStatus", StatusChanged);
_adsManager?.Deregister(_variableName + ".rVoltage", VoltageChanged);
_adsManager?.Deregister("GVL_CONFIG.rPumpNegolytOnPower", NegolytPumpOnSpeedChanged);
_adsManager?.Deregister("GVL_CONFIG.rPumpPosolytOnPower", PosolytPumpOnSpeedChanged);
// Destroy windows
_windowValveNegolyt?.Close();
_windowValvePosolyt?.Close();
_windowPumpNegolyt?.Close();
_windowPumpPosolyt?.Close();
}
private void StatusChanged(object? sender, ValueChangedEventArgs e)
{
Status = (E_COMPONENT_STATUS)((short)e.Value);
}
[RelayCommand]
private void ShowValveNegolyt()
{
if (_adsManager != null && _windowValveNegolyt == null)
{
_windowValveNegolyt = new() { DataContext = _valveNegolytVM };
_windowValveNegolyt.Closed += WindowValveNegolyt_Closed;
_windowValveNegolyt.Show();
}
}
private void WindowValveNegolyt_Closed(object? sender, EventArgs e)
{
_windowValveNegolyt!.Close();
_windowValveNegolyt = null;
}
[RelayCommand]
private void ShowValvePosolyt()
{
if (_adsManager != null && _windowValvePosolyt == null)
{
_windowValvePosolyt = new() { DataContext = _valvePosolytVM };
_windowValvePosolyt.Closed += WindowValvePosolyt_Closed;
_windowValvePosolyt.Show();
}
}
private void WindowValvePosolyt_Closed(object? sender, EventArgs e)
{
_windowValvePosolyt!.Close();
_windowValvePosolyt = null;
}
[RelayCommand]
public void ShowPumpNegolyt()
{
if (_adsManager != null && _windowPumpNegolyt == null)
{
_windowPumpNegolyt = new() { DataContext = _pumpNegolytVM };
_windowPumpNegolyt.Closed += WindowPumpNegolyt_Closed;
_windowPumpNegolyt.Show();
}
}
private void WindowPumpNegolyt_Closed(object? sender, EventArgs e)
{
_windowPumpNegolyt!.Close();
_windowPumpNegolyt = null;
}
[RelayCommand]
public void ShowPumpPosolyt()
{
if (_adsManager != null && _windowPumpPosolyt == null)
{
_windowPumpPosolyt = new() { DataContext = _pumpPosolytVM };
_windowPumpPosolyt.Closed += WindowPumpPosolyt_Closed;
_windowPumpPosolyt.Show();
}
}
[RelayCommand]
private void OpenBothValves()
{
_valveNegolytVM.OpenButton?.ButtonClickedCommand.Execute(null);
_valvePosolytVM.OpenButton?.ButtonClickedCommand.Execute(null);
}
[RelayCommand]
private void CloseBothValves()
{
_valveNegolytVM.CloseButton?.ButtonClickedCommand.Execute(null);
_valvePosolytVM.CloseButton?.ButtonClickedCommand.Execute(null);
}
private void OnValveNegolytOpenFeedbackChanged(object? sender, EventArgs e)
{
CalculateOpenFeedback();
}
private void OnValvePosolytOpenFeedbackChanged(object? sender, EventArgs e)
{
CalculateOpenFeedback();
}
private void CalculateOpenFeedback()
{
if (_valveNegolytVM?.OpenButton.IFeedback == 1 && _valvePosolytVM?.OpenButton.IFeedback == 1)
FeedbackOpenValves = 1;
else if (_valveNegolytVM?.OpenButton.IFeedback == 0 && _valvePosolytVM?.OpenButton.IFeedback == 0)
FeedbackOpenValves = 0;
else
FeedbackOpenValves = 2;
}
private void OnValveNegolytCloseFeedbackChanged(object? sender, EventArgs e)
{
CalculateCloseFeedback();
}
private void OnValvePosolytCloseFeedbackChanged(object? sender, EventArgs e)
{
CalculateCloseFeedback();
}
private void CalculateCloseFeedback()
{
if (_valveNegolytVM?.CloseButton.IFeedback == 1 && _valvePosolytVM?.CloseButton.IFeedback == 1)
FeedbackCloseValves = 1;
else if (_valveNegolytVM?.CloseButton.IFeedback == 0 && _valvePosolytVM?.CloseButton.IFeedback == 0)
FeedbackCloseValves = 0;
else
FeedbackCloseValves = 2;
}
private void OnValveNegolytOpenReleaseChanged(object? sender, EventArgs e)
{
CalculateOpenRelease();
}
private void OnValvePosolytOpenReleaseChanged(object? sender, EventArgs e)
{
CalculateOpenRelease();
}
private void CalculateOpenRelease()
{
if (_valvePosolytVM == null || _valveNegolytVM == null)
return;
if (_valveNegolytVM.OpenButton.XRelease && _valvePosolytVM.OpenButton.XRelease)
CanOpenBothValves = true;
else
CanOpenBothValves = false;
}
private void OnValveNegolytCloseReleaseChanged(object? sender, EventArgs e)
{
CalculateCloseRelease();
}
private void OnValvePosolytCloseReleaseChanged(object? sender, EventArgs e)
{
CalculateCloseRelease();
}
private void CalculateCloseRelease()
{
if (_valvePosolytVM == null || _valveNegolytVM == null)
return;
if (_valveNegolytVM.CloseButton.XRelease && _valvePosolytVM.CloseButton.XRelease)
CanCloseBothValves = true;
else
CanCloseBothValves = false;
}
[RelayCommand]
private void StartBothPumps()
{
if (_adsManager == null || _pumpNegolytVM == null || _pumpPosolytVM == null)
return;
_pumpNegolytVM.Setpoint.RValue = _negolytPumpOnSpeed;
_pumpPosolytVM.Setpoint.RValue = _posolytPumpOnSpeed;
_pumpNegolytVM.StartButton?.ButtonClickedCommand.Execute(null);
_pumpPosolytVM.StartButton?.ButtonClickedCommand.Execute(null);
}
[RelayCommand]
private void StopBothPumps()
{
_pumpNegolytVM.StopButton?.ButtonClickedCommand.Execute(null);
_pumpPosolytVM.StopButton?.ButtonClickedCommand.Execute(null);
}
private void CalculateStartRelease()
{
if (_pumpNegolytVM == null || _pumpPosolytVM == null)
return;
if (_pumpNegolytVM.StartButton.XRelease && _pumpPosolytVM.StartButton.XRelease)
CanStartBothPumps = true;
else
CanStartBothPumps = false;
}
private void CalculatStopRelease()
{
if (_pumpNegolytVM == null || _pumpPosolytVM == null)
return;
if (_pumpNegolytVM.StopButton.XRelease && _pumpPosolytVM.StopButton.XRelease)
CanStopBothPumps = true;
else
CanStopBothPumps = false;
}
private void CalculateStartFeedback()
{
if (_pumpNegolytVM == null || _pumpPosolytVM == null)
return;
if (_pumpNegolytVM.StartButton.IFeedback == 1 && _pumpPosolytVM.StartButton.IFeedback == 1)
FeedbackStartPumps = 1;
else if (_pumpNegolytVM.StartButton.IFeedback == 0 && _pumpPosolytVM.StartButton.IFeedback == 0)
FeedbackStartPumps = 0;
else
FeedbackStartPumps = 2;
}
private void CalculateStopFeedback()
{
if (_pumpNegolytVM == null || _pumpPosolytVM == null)
return;
if (_pumpNegolytVM.StopButton.IFeedback == 1 && _pumpPosolytVM.StopButton.IFeedback == 1)
FeedbackStopPumps = 1;
else if (_pumpNegolytVM.StopButton.IFeedback == 0 && _pumpPosolytVM.StopButton.IFeedback == 0)
FeedbackStopPumps = 0;
else
FeedbackStopPumps = 2;
}
private void OnPumpPosolytStopReleaseChanged(object? sender, EventArgs e)
{
CalculatStopRelease();
}
private void OnPumpPosolytStartReleaseChanged(object? sender, EventArgs e)
{
CalculateStartRelease();
}
private void OnPumpPosolytStopFeedbackChanged(object? sender, EventArgs e)
{
CalculateStopFeedback();
}
private void OnPumpPosolytStartFeedbackChanged(object? sender, EventArgs e)
{
CalculateStartFeedback();
}
private void OnPumpNegolytStopReleaseChanged(object? sender, EventArgs e)
{
CalculatStopRelease();
}
private void OnPumpNegolytStartReleaseChanged(object? sender, EventArgs e)
{
CalculateStartRelease();
}
private void OnPumpNegolytStopFeedbackChanged(object? sender, EventArgs e)
{
CalculateStopFeedback();
}
private void OnPumpNegolytStartFeedbackChanged(object? sender, EventArgs e)
{
CalculateStartFeedback();
}
private void WindowPumpPosolyt_Closed(object? sender, EventArgs e)
{
_windowPumpPosolyt!.Close();
_windowPumpPosolyt = null;
}
}
}