- Aligned X and Y NC Axis with aligner camera coordination system - Added robot plc jobs and feedback - Began Meca500 robot interface - Changed hotplate control to slow PWM - PackML statemachine now starts in aborted state - Fixed StateML start method
552 lines
13 KiB
XML
552 lines
13 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<TcPlcObject Version="1.1.0.1">
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<POU Name="FB_TFProtocol" Id="{f0c44f0b-70b8-45d0-8720-9bd7e08b6aa6}" SpecialFunc="None">
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<Declaration><![CDATA[FUNCTION_BLOCK FB_TFProtocol
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VAR_INPUT
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sIpAddr : STRING;
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udiPort : UDINT;
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xConfirmAlarms : BOOL;
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END_VAR
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VAR_OUTPUT
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xConnected : BOOL;
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xNewResponseReady : BOOL;
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xBusy : BOOL;
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xError : BOOL;
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END_VAR
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VAR
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// Connection settings
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_fbTcpConnection : FB_ClientServerConnection;
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_sIpAddr : STRING;
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_udiPort : UDINT;
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_hSocket : T_HSOCKET;
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_xConnect : BOOL := TRUE;
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_xConnected : BOOL;
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// Socket send
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_fbSocketSend : FB_SocketSend;
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_timSendTimeout : TIME := T#5S;
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// Socket receive
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_fbSocketReceive : FB_SocketReceive;
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_timReceiveTimeout : TIME := T#5S;
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_abReceivedBuffer : ARRAY[0..100] OF BYTE;
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_asReceivedResponse : ARRAY[0..9] OF STRING;
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_uiBufferPos : UINT;
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_udiCounterReceive : UDINT;
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_udiReceivedBytes : UDINT;
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_timPollingTime : TIME := T#1S;
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_tonPollTimer : TON;
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_xEnableReceiveTimeout : BOOL;
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_timReceiveTimeoutTime : TIME := T#5S;
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_tonReceiveTimeout : TON;
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_uiLastReceivedResponseId : UINT := 0;
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// Receive state machine
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_iStateReceive : INT;
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// Command data
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_uiCmdId : UINT := 1;
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_sCmd : STRING(255);
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_sAck : STRING(255);
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// Main state machine
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_iState : INT := 0;
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_diCounter : DINT;
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_xSendCmd : BOOL;
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_uiRetries : UINT;
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_xCmdReceived : BOOL;
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_iPlaceCmdSeperator : INT;
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_sTmp : STRING;
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_xReceivedResponseOk : BOOL;
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_uiReceivedCommandId : UINT;
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// Buffer before output
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_xBusy : BOOL;
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_xError : BOOL;
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END_VAR
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VAR CONSTANT
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MAX_RETRIES : UINT := 3;
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END_VAR
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]]></Declaration>
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<Implementation>
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<ST><![CDATA[// Call client server connection fb
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_fbTcpConnection(
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sSrvNetID:= '',
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nMode:= ,
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sRemoteHost:= sIpAddr,
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nRemotePort:= udiPort,
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bEnable:= _xConnect,
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tReconnect:= T#2S,
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bBusy=> ,
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bError=> ,
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nErrId=> ,
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hSocket=> _hSocket,
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eState=> );
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// Get connected state
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_xConnected := (_fbTcpConnection.eState = E_SocketConnectionState.eSOCKET_CONNECTED);
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// Receive timeout after sending a command
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_tonReceiveTimeout(IN := _xEnableReceiveTimeout, PT := _timReceiveTimeoutTime);
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// Receive state machine
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CASE _iStateReceive OF
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// Main socket not connected
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0:
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IF _xConnected THEN
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_iStateReceive := 10;
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END_IF
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// Call receive
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10:
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_fbSocketReceive(
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sSrvNetId:= '',
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hSocket:= _hSocket,
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cbLen:= SIZEOF(_abReceivedBuffer) - _udiReceivedBytes,
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pDest:= ADR(_abReceivedBuffer) + _udiReceivedBytes,
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bExecute:= TRUE,
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tTimeout:= _timReceiveTimeout,
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bBusy=> ,
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bError=> ,
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nErrId=> ,
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nRecBytes=> );
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IF (NOT _fbSocketReceive.bBusy) AND (NOT _fbSocketReceive.bError) THEN
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_fbSocketReceive(bExecute := FALSE);
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IF _fbSocketReceive.nRecBytes > 0 THEN
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_udiReceivedBytes := _udiReceivedBytes + _fbSocketReceive.nRecBytes;
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_iStateReceive := 20;
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ELSE
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_iStateReceive := 15;
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END_IF
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END_IF
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// If we have an error, check if we are connected
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IF _fbSocketReceive.bError THEN
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_fbSocketReceive(bExecute := FALSE);
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_iStateReceive := 0;
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END_IF
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// Wait some time before rechecking
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15:
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_tonPollTimer(IN := TRUE, PT := _timPollingTime);
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IF _tonPollTimer.Q THEN
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_tonPollTimer(IN := FALSE);
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_iStateReceive := 10;
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END_IF
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// Check if we are still connected
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IF (NOT _xConnected) THEN
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_tonPollTimer(IN := FALSE);
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//_asReceivedResponse[] := '';
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_iStateReceive := 0;
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END_IF
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// Check received data
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20:
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// Check if received command is complete
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MEMCPY(destAddr := ADR(_asReceivedResponse[_uiBufferPos]), srcAddr := ADR(_abReceivedBuffer), n := _udiReceivedBytes);
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_uiBufferPos := _uiBufferPos + 1;
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IF _uiBufferPos > 9 THEN
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_uiBufferPos := 0;
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END_IF
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_udiReceivedBytes := 0;
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_xCmdReceived := TRUE;
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// Go back to polling wait state
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_iStateReceive := 15;
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END_CASE
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// CASE _iState OF
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// // Wait for active connection to tray feeder
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// 0:
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// IF _xConnected THEN
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// _iState := 10;
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// END_IF
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//
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// // Connected and idle
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// 10:
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// // Got to disconnected state if connection is lost
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// IF (NOT _xConnected) THEN
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// _iState := 0;
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// END_IF
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//
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// IF _xSendCmd THEN
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// _xSendCmd := FALSE;
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// _xBusy := TRUE;
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// _iState := 20;
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// END_IF
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//
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// // Check if we received a response without sending a command
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// IF _xCmdReceived THEN
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// _xCmdReceived := FALSE;
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// _iState := 50;
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// END_IF
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//
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// // Send command
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// 20:
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// _fbSocketSend(
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// sSrvNetId:= '',
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// hSocket:= _hSocket,
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// cbLen:= SIZEOF(_sCmd),
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// pSrc:= ADR(_sCmd),
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// bExecute:= TRUE,
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// tTimeout:= _timSendTimeout,
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// bBusy=> ,
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// bError=> ,
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// nErrId=> );
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//
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// IF (NOT _fbSocketSend.bBusy) AND (NOT _fbSocketSend.bError) THEN
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// _fbSocketSend(bExecute := FALSE);
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// _xEnableReceiveTimeout := TRUE;
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// _iState := 30;
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// END_IF
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//
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// IF _fbSocketSend.bError THEN
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// _fbSocketSend(bExecute := FALSE);
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// _iState := 90;
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// END_IF
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//
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// // Wait for response
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// 30:
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// // Received a response
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// IF _xCmdReceived THEN
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// _xCmdReceived := FALSE;
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// _xEnableReceiveTimeout := FALSE;
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// _uiRetries := 0;
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// _iState := 40;
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// END_IF
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//
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// // Didnt receive command ack in time
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// // So resend the command if max retries are not reached
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// IF _tonReceiveTimeout.Q THEN
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// _xEnableReceiveTimeout := FALSE;
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// _uiRetries := _uiRetries + 1;
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//
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// // Check if we reached the max number of retries
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// IF _uiRetries > MAX_RETRIES THEN
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// _iState := 90;
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// ELSE
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// // Retry by sendind command again
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// _iState := 20;
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// END_IF
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// END_IF
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//
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// // Check response
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// 40:
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// // Check for cmd id
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// IF (TO_STRING(_sReceivedResponse[0]) <> UINT_TO_STRING(_uiCmdId)) THEN
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// // Wrong command id received
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// _iState := 900;
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// END_IF
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//
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// // For for response indicator
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// IF _sReceivedResponse[1] <> F_ToASC('<') THEN
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// // Wrong response indicator
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// _iState := 901;
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// END_IF
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//
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// // Check for correct cmd
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// _xReceivedResponseOk := TRUE;
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// FOR _diCounter := 2 TO 10 DO
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// IF _sReceivedResponse[_diCounter] <> _sCmd[_diCounter] THEN
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// _xReceivedResponseOk := FALSE;
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// EXIT;
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// END_IF
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// END_FOR
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//
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// IF _xReceivedResponseOk THEN
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// _xBusy := FALSE;
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// _iState := 10;
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// ELSE
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// _iState := 902;
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// END_IF
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//
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// 50:
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// // Get command id
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// _uiReceivedCommandId := _sReceivedResponse[0] - 16#30;
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//
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// // Check if it is a new command
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// IF (_uiReceivedCommandId <> _uiLastReceivedResponseId) OR (_uiReceivedCommandId = 0) THEN
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// _uiLastReceivedResponseId := _uiReceivedCommandId;
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// xNewResponseReady := FALSE;
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//
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// // Send acknowledgement
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// _iState := 60;
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// END_IF
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//
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// // Prepare ack response
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// 60:
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// FOR _diCounter := 0 TO 10 DO
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// _sAck[_diCounter] := _sReceivedResponse[_diCounter];
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// END_FOR
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// _sAck[11] := 0;
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//
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// IF _sReceivedResponse[1] = F_ToAsc('>') THEN
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// _iState := 70;
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// ELSE
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// _iState := 10;
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// END_IF
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//
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//
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// // Send ack response
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// 70:
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// _fbSocketSend(
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// sSrvNetId:= '',
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// hSocket:= _hSocket,
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// cbLen:= SIZEOF(_sAck),
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// pSrc:= ADR(_sAck),
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// bExecute:= TRUE,
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// tTimeout:= _timSendTimeout,
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// bBusy=> ,
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// bError=> ,
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// nErrId=> );
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//
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// IF (NOT _fbSocketSend.bBusy) AND (NOT _fbSocketSend.bError) THEN
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// _fbSocketSend(bExecute := FALSE);
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// _xEnableReceiveTimeout := TRUE;
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// _xBusy := FALSE;
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// _iState := 10;
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// END_IF
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//
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// IF _fbSocketSend.bError THEN
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// _fbSocketSend(bExecute := FALSE);
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// _iState := 90;
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// END_IF
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//
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// // Error
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// 90:
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// _xError := TRUE;
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// _xBusy := FALSE;
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//
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// IF xConfirmAlarms THEN
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// _xError := FALSE;
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// _uiRetries := 0;
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// _iState := 0;
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// END_IF
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// END_CASE
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// Copy output buffers to outputs
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xConnected := _xConnected;
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xBusy := _xBusy;
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xError := _xError;]]></ST>
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</Implementation>
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<Method Name="M_Debug" Id="{24e700f8-310e-46c8-98c0-8a10312afeda}">
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<Declaration><![CDATA[METHOD M_Debug
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VAR_INPUT
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END_VAR
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]]></Declaration>
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<Implementation>
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<ST><![CDATA[// CASE _iState OF
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// // Wait for active connection to tray feeder
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// 0:
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// IF _xConnected THEN
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// _iState := 10;
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// END_IF
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//
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// // Connected and idle
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// 10:
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// // Got to disconnected state if connection is lost
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// IF (NOT _xConnected) THEN
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// _iState := 0;
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// END_IF
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//
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// IF _xSendCmd THEN
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// _xSendCmd := FALSE;
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// _xBusy := TRUE;
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// _iState := 20;
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// END_IF
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//
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// // Send command
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// 20:
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// _fbSocketSend(
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// sSrvNetId:= '',
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// hSocket:= _hSocket,
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// cbLen:= SIZEOF(_sCmd),
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// pSrc:= ADR(_sCmd),
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// bExecute:= TRUE,
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// tTimeout:= _timSendTimeout,
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// bBusy=> ,
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// bError=> ,
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// nErrId=> );
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//
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// IF (NOT _fbSocketSend.bBusy) AND (NOT _fbSocketSend.bError) THEN
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// _fbSocketSend(bExecute := FALSE);
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// _xEnableReceiveTimeout := TRUE;
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// _iState := 30;
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// END_IF
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//
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// IF _fbSocketSend.bError THEN
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// _fbSocketSend(bExecute := FALSE);
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// _iState := 90;
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// END_IF
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//
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// // Wait for response
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// 30:
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// // Received a response
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// IF _xCmdReceived THEN
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// _xCmdReceived := FALSE;
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// _xEnableReceiveTimeout := FALSE;
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// _uiRetries := 0;
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// _iState := 40;
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// END_IF
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//
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// // Didnt receive command ack in time
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// // So resend the command if max retries are not reached
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// IF _tonReceiveTimeout.Q THEN
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// _xEnableReceiveTimeout := FALSE;
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// _uiRetries := _uiRetries + 1;
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//
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// // Check if we reached the max number of retries
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// IF _uiRetries > MAX_RETRIES THEN
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// _iState := 90;
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// ELSE
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// // Retry by sendind command again
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// _iState := 20;
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// END_IF
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// END_IF
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//
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// // Check response
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// 40:
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// // Check for cmd id
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// IF (TO_STRING(_asReceivedResponse[0]) <> UINT_TO_STRING(_uiCmdId)) THEN
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// // Wrong command id received
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// _iState := 900;
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// END_IF
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//
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// // For for response indicator
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// IF _asReceivedResponse[1] <> F_ToASC('<') THEN
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// // Wrong response indicator
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// _iState := 901;
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// END_IF
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//
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// // Check for correct cmd
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// _xReceivedResponseOk := TRUE;
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// FOR _diCounter := 2 TO 10 DO
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// IF _asReceivedResponse[_diCounter] <> _sCmd[_diCounter] THEN
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// _xReceivedResponseOk := FALSE;
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// EXIT;
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// END_IF
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// END_FOR
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//
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// IF _xReceivedResponseOk THEN
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// _xBusy := FALSE;
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// _iState := 10;
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// ELSE
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// _iState := 902;
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// END_IF
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//
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// 50:
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// // Get command id
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// _uiReceivedCommandId := _asReceivedResponse[0] - 16#30;
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//
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// // Check if it is a new command
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// IF (_uiReceivedCommandId <> _uiLastReceivedResponseId) OR (_uiReceivedCommandId = 0) THEN
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// _uiLastReceivedResponseId := _uiReceivedCommandId;
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// xNewResponseReady := FALSE;
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//
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// // Send acknowledgement
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// _iState := 60;
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// END_IF
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//
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// // Prepare ack response
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// 60:
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// FOR _diCounter := 0 TO 10 DO
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// _sAck[_diCounter] := _asReceivedResponse[_diCounter];
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// END_FOR
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// _sAck[11] := 0;
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//
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// IF _asReceivedResponse[1] = F_ToAsc('>') THEN
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// _iState := 70;
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// ELSE
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// _iState := 10;
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// END_IF
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//
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//
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// // Send ack response
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// 70:
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// _fbSocketSend(
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// sSrvNetId:= '',
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// hSocket:= _hSocket,
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// cbLen:= SIZEOF(_sAck),
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// pSrc:= ADR(_sAck),
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// bExecute:= TRUE,
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// tTimeout:= _timSendTimeout,
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// bBusy=> ,
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// bError=> ,
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// nErrId=> );
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//
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// IF (NOT _fbSocketSend.bBusy) AND (NOT _fbSocketSend.bError) THEN
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// _fbSocketSend(bExecute := FALSE);
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// _xEnableReceiveTimeout := TRUE;
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// _xBusy := FALSE;
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// _iState := 10;
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// END_IF
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//
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// IF _fbSocketSend.bError THEN
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// _fbSocketSend(bExecute := FALSE);
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// _iState := 90;
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// END_IF
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//
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// // Error
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// 90:
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// _xError := TRUE;
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// _xBusy := FALSE;
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//
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// IF xConfirmAlarms THEN
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// _xError := FALSE;
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// _uiRetries := 0;
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// _iState := 0;
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// END_IF
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// END_CASE]]></ST>
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</Implementation>
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</Method>
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<Method Name="M_GetResponse" Id="{48f8719d-7ed0-4fb1-824a-0bf475fcfc2c}">
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<Declaration><![CDATA[METHOD M_GetResponse : STRING
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VAR
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_sTmp : STRING(255);
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END_VAR
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]]></Declaration>
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<Implementation>
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<ST><![CDATA[xNewResponseReady := FALSE;
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//MEMCPY(destAddr := ADR(_sTmp), ADR(_asReceivedResponse) + 2, n := INT_TO_UDINT(LEN(_asReceivedResponse) - 2));
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M_GetResponse := _sTmp;]]></ST>
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</Implementation>
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</Method>
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<Method Name="M_SendCmd" Id="{d00a8c1a-c183-4659-9c9e-be5b30566b7c}">
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<Declaration><![CDATA[METHOD M_SendCmd : BOOL
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VAR_INPUT
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sCmd : STRING(80);
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END_VAR
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]]></Declaration>
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<Implementation>
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<ST><![CDATA[// Check if we are already sending a command
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IF _xBusy OR _xError THEN
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M_SendCmd := FALSE;
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RETURN;
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END_IF
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// Increment command id
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_uiCmdId := _uiCmdId + 1;
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// Overflows at 9 and is reset to 1
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IF _uiCmdId > 9 THEN
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_uiCmdId := 1;
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END_IF
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// Create command with id
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_sCmd := CONCAT(UINT_TO_STRING(_uiCmdId), '>');
|
|
_sCmd := CONCAT(_sCmd, sCmd);
|
|
|
|
// start sendind command state machine
|
|
_xSendCmd := TRUE;
|
|
|
|
M_SendCmd := TRUE;]]></ST>
|
|
</Implementation>
|
|
</Method>
|
|
</POU>
|
|
</TcPlcObject> |